Contact Info / Websites
Hey guys, I thought I might as well hand in a status report since I haven't made a news post for some time! Several things have kept me from getting shit done until now, like moving into my own apartment with my girlfriend, assembling swedish furniture.. and so on, hence nothing really happened animation-wise. I've been quite busy in the Art Portal however because I randomly decided I needed to improve 500 times again. You can see the results of this here: Style and color study one two threeHead consistency challenge
For anyone seeking to improve his or her art my only advice is do not be intimidated by new things. Don't be intimidated by stuff you've never drawn before, digital painting, animation. Just look how others do it and do it yourself. If you don't get the results you want do it again. All the art you create until you are happy with yourself are stepping stones you'll have fun looking back to even if they make you cringe just by looking at them. ...oh and listen to Jazz, because Jazz.
Regarding Out of Order 2: Like mentioned above I didn't really have much time for animation in early 2013 but now I'm slowly crawling back onto my chair and begin working on OoO2 again. Since OoO1 had a tight deadline I didn't feel very satisfied with it, so I started pre-production on OoO2 with alot of doodling and revamping (aka drawing more deformed people), some examples here:Misc. sketchesSenry revamp sketches
Now there's no deadlines and no pressure. With procrastination as my only enemy I can finally put as much time, love and effort into Out of Order as I wanted to in part 1. It will take me longer to complete part 2, but it will be as good as I can make it, not as good as the deadline allows. Somewhere along the road I'll get a new computer so that'll make things easier and there will eventually be voice castings for some old and new characters! I also constantly scour for sweet jazzy pieces in the Audio Portal.
That's all I have to say about OoO2 for now, Senry and Bro shall continue to run into weird people.
Other stuff: I recently joined an indie developer as concept artist, all-over-the-place designer and overworld designer. Can't tell much yet since we work on the demo right now. It's going to be a 2D Jump'n run that is inspired by many classics but also has some hopefully innovative features of its own.
That's it for now, read you all somewhere around this place!